Without a doubt, the biggest Final Fantasy on the 2003 horizon is Final Fantasy X-2, and it's shocking for reasons beyond Yuna's lascivious new hot pants. As you might infer from its odd suffix, Final Fantasy X-2 is a direct sequel to Final Fantasy X, a continuation of the characters and world that have become so dear to many players. It's a bold first for a series that traditionally begins each entry from a clean slate, and an exciting chance for fans to journey further into the world of Spira than was possible in the prior game.
Final Fantasy X-2 takes place two years after the defeat of Sin, when the world is in a transitional healing period. Much of the damage has already been repaired, as evidenced by the newly-rebuilt town of Kilika. Old beliefs have started to die, too. Since the fall of the Yevon religion, Machina (technology) is no longer reviled, and the world is undergoing a technological revolution. Groups called sphere hunters roam the land in search of the most powerful sphere artifacts, and one such clan even travels by airship. But among all of these changes, Yuna remains unhappy. It's only when Rikku brings her a troubling vision of an imprisoned man (ostensibly Tidus) that she decides on a course of action: to find out Tidus' fate once and for all, in an attempt to achieve some closure.