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May 26 2005, 01:19 PM
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#16
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![]() Heavenly Sword Group: ++Member Posts: 757 Joined: 12-December 04 From: Sydney Member No.: 2,089 ![]() |
everything in my room is sony...except my comp |
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May 26 2005, 05:03 PM
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#17
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Elite III Member Group: ++Member Posts: 536 Joined: 12-September 04 Member No.: 1,707 ![]() Triple Tetris Champion! |
Sony as a company are failing though(minus the gaming side). Sony invented the walkman and now they can't even make a dent in the portable Mp3 player market. Sony Tv's are just plain bad nowadays. I bought a Trinitron 32" TV two years ago, it lasted one and a half years. Pathetic to say the least.
QUOTE psp- hands down the most advanced hand held gaming system to date, and the most influential one since the original GB Powerfull? hell yes! Influential? F*** no! PSP=playstation portable. It's litterally a portable playstation. I'm not saying thats a bad thing, but there is a reason why the DS double it in sales.
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May 27 2005, 12:29 AM
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#18
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![]() Duck and Cover Group: ++Member Posts: 576 Joined: 17-June 04 Member No.: 1,420 ![]() |
influential as in it is a far greater step toward the evolution of hand held gaming.
the DS offers nothing new -------------------- ![]() |
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May 27 2005, 03:50 AM
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#19
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![]() Heavenly Sword Group: ++Member Posts: 757 Joined: 12-December 04 From: Sydney Member No.: 2,089 ![]() |
QUOTE(glitch @ May 26 2005, 05:03 PM) Sony as a company are failing though(minus the gaming side). Sony invented the walkman and now they can't even make a dent in the portable Mp3 player market. Sony Tv's are just plain bad nowadays. I bought a Trinitron 32" TV two years ago, it lasted one and a half years. Pathetic to say the least. Powerfull? hell yes! Influential? F*** no! PSP=playstation portable. It's litterally a portable playstation. I'm not saying thats a bad thing, but there is a reason why the DS double it in sales. ok now,the Trinitron does not last only one and a half years LOL , u must have done something to it, and sony mp3s are a leading seller in aus.Along side Sony Xplod Car sterios,Hi-fi systems and what not.sony profits are great atm,and with their ps2 still selling in the high millions ..... The psp is influential because it shows how tech has improved allowing sony to make a portable "ps2" , the Ds did not double the psp sales,maybe at 1 point,only because,sony released a limited number of psps in japan in january/Febuary and it owned the DS in sales even with limited numbers,At Gamebiz they show the figures, when gran turismo portible gets released on psp,AND when the psp hits PAL regions in a few months time,watch out nintendo. Once the psp gets the A+ Games onto the psp ( Final fantasy,a proper metal gear solid ect ) sales booostt Ds might be selling more now,only because its cheaper by around $200..well in aus anyway. And nintendo tryed that whole double screen idea in the gameboy YEARS ago and it didnt work,so they tryed again . ~~~~~~~~~~~ ON TOPIC!! Looks like Killzone has a rivial...also from sony o.O ....1-8 |
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May 27 2005, 11:16 AM
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#20
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![]() New Member ![]() Group: Members Posts: 14 Joined: 25-May 05 From: London Member No.: 2,640 ![]() |
QUOTE(Atomic @ May 26 2005, 01:14 PM) of course they will, have they ever failed? lets look into history shall we ps1-quite possibly the most influential gaming system since NES ps2- SO far ahead of its time, it competed with [and beat] systems that were developed 2 years after it. psp- hands down the most advanced hand held gaming system to date, and the most influential one since the original GB ps4-from its current status, the most advanced gaming platfrom ever developed. and thats just the gaming portion, look around your house, look at everything sony has made and revolutionized in the past 5 decades radio-created the first portable [pocket size] transistor radio first "micro tv"-still the size of shoe box but revolutionary all the same Trinitron color tv-first company to ever produce it VCR-first company to ever make that Walkman-first company to ever make that Portable CD player-again, first company to ever make it Wow, it's true I never realised before SONY is the coporate incarnation of the our lord Christ! They can walk on water, and turn AA batteries into wine. Come now. Let's be realistic. ps1 - quite possibly the most influential marketing campaign since the invention of videogames. ps2- a piece of ****. Sorry you guys. I hate it. The machine breaks after 2 minutes, and the graphics are crap. psp - lovely screen. non-working buttons... great design! ps3 - looking good so far but come on. you dont need to worship SONY. they are a company out to get your money, not a deity concerned with your well being. Get some perspective will you. |
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May 27 2005, 11:19 AM
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#21
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![]() New Member ![]() Group: Members Posts: 14 Joined: 25-May 05 From: London Member No.: 2,640 ![]() |
QUOTE(Renzoblade @ May 27 2005, 03:50 AM) ok now,the Trinitron does not last only one and a half years LOL , u must have done something to it, and sony mp3s are a leading seller in aus.Along side Sony Xplod Car sterios,Hi-fi systems and what not.sony profits are great atm,and with their ps2 still selling in the high millions ..... The psp is influential because it shows how tech has improved allowing sony to make a portable "ps2" , the Ds did not double the psp sales,maybe at 1 point,only because,sony released a limited number of psps in japan in january/Febuary and it owned the DS in sales even with limited numbers,At Gamebiz they show the figures, when gran turismo portible gets released on psp,AND when the psp hits PAL regions in a few months time,watch out nintendo. Once the psp gets the A+ Games onto the psp ( Final fantasy,a proper metal gear solid ect ) sales booostt Ds might be selling more now,only because its cheaper by around $200..well in aus anyway. And nintendo tryed that whole double screen idea in the gameboy YEARS ago and it didnt work,so they tryed again . ~~~~~~~~~~~ ON TOPIC!! Looks like Killzone has a rivial...also from sony o.O ....1-8 Errrr, when was the gameboy ever 2 screen? I think you chat shite there mate. The Game & Watch's back in the day, they were double screened. Mabye your too young to remember... |
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May 27 2005, 01:34 PM
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#22
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![]() Heavenly Sword Group: ++Member Posts: 757 Joined: 12-December 04 From: Sydney Member No.: 2,089 ![]() |
"ps2- a piece of ****. Sorry you guys. I hate it. The machine breaks after 2 minutes, and the graphics are crap."
how are the graphics crap,its just harder to develop on plus the ps2 was made to go up against the dreamcast,and it wasted sega in a few months. Ive had my ps2 since launch and ive had 0 problems,no DRES no nothing. Plus the ps2s GS is the strongest with the most GFLOPS,thats what consoles are rated on now,xbox cross platform games might look better,only because it has a seperate GPU when the ps2 needs to do it all in EE. This has been argued since 2001 soo.. And nintendo DID release a double screen handheld a few years ago http://www.craphound.com/images/dkwatch.jpg failed pretty bad from what i read,so no,i dont talk **** |
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May 27 2005, 01:35 PM
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#23
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![]() Heavenly Sword Group: ++Member Posts: 757 Joined: 12-December 04 From: Sydney Member No.: 2,089 ![]() |
on topic
E3 2005: Killzone for PS3 - exclusive Q&A Jan-Bart Van Beek is the Game Director of the PS3 Killzone at Guerrilla Games, and has spent the last few months working on the trailer that really blew the crowd away at Monday's PLAYSTATION 3 unveiling. After a second showing of the trailer at the SCEE conference received another rapturous round of applause, we caught up with Jan to find out more. How do you feel about the reaction to the trailer that was shown yesterday? Jan-Bart: It's been an amazing reception, the rush you get from seeing your own stuff on the big screen like that, and then the reaction to it, it's a big rush, I'm really happy about it. How long ago did work start on the sequence? Jan-Bart: We started working on it in late November, and only finished it three days before the show, at the very, very last moment! It seemed like Killzone, only more so! Is that what we can expect from the finished game? Jan-Bart: We want to avoid having just Killzone with more beautiful graphics. We want to add a lot more to it than that. So we're adding a lot more character interaction, with the ways they respond to you and how you can react to them. There's a lot more interactions between characters like you see in the trailer, people dragging each other off out of combat and helping each other, giving each other their weapons - a lot more real human interaction, basically. [Ben Duncan, the game's Producer] It's like with the Alfred Molina demo, the quality of facial animation we can get with the characters means you'll really feel that emotional sense of being part of a unit and fighting together. Characters working together, comrades pulling each other back from the field of battle; that kind of thing is really going to move the genre forward. There's a great moment where you see an ISA ally take out a Helghan with his rifle butt to save your bacon... is that representative of the kind of sophisticated behaviour we'll start seeing in artificial intelligence when PS3 arrives? Jan-Bart: Yes, totally, it's just the start. Characters will be very aware, very alert to how they might be able to help you. That moment [with the rifle butt] is a good example of how it can add a little visual 'wow' to it all. Is the Killzone sequence a fair example of what people can expect from realtime gameplay on PlayStation 3? Jan-Bart: Yeah, it's basically a representation of the look and feel of the game we're trying to make. Have you found PS3 easy to work with? JB: Yes, we're really impressed with it. The Cell is amazingly powerful, and the graphics CPU [the RSX, co-developed with Nvidia] in there... it's actually hard to mimic it on our development PCs, we have to see it on the PS3 hardware itself. It's really nice to be working with such powerful hardware. As yet, high definition TV isn't that widespread, especially outside of the US - are you concerned that some players won't get to see your game in as much detail as is intended? JB: No, I think in two, three years' time, HDTV will be a lot more accepted worldwide. We'll start out with 720p and then [onto 1080p] as there's now this product [PS3] that people will want to buy a new TV for. Thanks, and congratulations on the work. JB: Thanks! [Beams proudly] http://au.playstation.com/news/ps3_killzone_interview.jhtml |
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May 27 2005, 01:39 PM
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#24
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![]() Heavenly Sword Group: ++Member Posts: 757 Joined: 12-December 04 From: Sydney Member No.: 2,089 ![]() |
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May 27 2005, 05:47 PM
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#25
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Elite III Member Group: ++Member Posts: 536 Joined: 12-September 04 Member No.: 1,707 ![]() Triple Tetris Champion! |
QUOTE the DS offers nothing new Yeah, because the touch screen, WiFi play and mic have been done a hundred times before. QUOTE u must have done something to it I do not know went through your mind when you wrote that! QUOTE Once the psp gets the A+ Games onto the psp ( Final fantasy,a proper metal gear solid ect ) sales booostt And when Nintendo releases A+ games like Mario kart, Super smash bros. (both online!) and super mario bros. then what? If you haven't noticed so far, the DS' line-up of games are for from excellent. There is no reason why the PSP isn't outselling the DS. QUOTE And nintendo tryed that whole double screen idea in the gameboy YEARS ago and it didnt work,so they tryed again . That was the Game & Watch. Released over 10 years ago, very different to a Gameboy. QUOTE Plus the ps2s GS is the strongest with the most GFLOPS, so what does that actually mean? -------------------- |
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May 27 2005, 06:03 PM
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#26
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![]() Heavenly Sword Group: ++Member Posts: 757 Joined: 12-December 04 From: Sydney Member No.: 2,089 ![]() |
so its the Game & Watch,on a nintendo forum i read it was a failed gameboy or something that was released years ago,thanks for the input.
and on the ps2 GS ( graphics synthanizer ) around 4 years ago there was a ps2 vs dreamcast debate and i was part of it then someone metioned the then new xbox console ect,someone posted an indepth guide to the xbox cpu and what not and in comparisions xboxs cpu could handle 3.2 million..or billion calculations per second or something ( it was a long time ago ) , and the ps2s cpu could handle 6.2 million/billion. And IGN stated that Jak3 that was developed solely on ps2 looked better than 95% xbox and gamecube games, just goes to show what u can do when u learn the machine,rather than xbox using direct X ,thats really easy to develop on. Thats what their comparing for next generation with ps3 handing 2TFLOPS ( 2 trillion floating operations per second ) ( its 4am @_@ ) , and yeh,thats why the developers are chosing ps3 over xbox360 atm. |
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May 27 2005, 11:10 PM
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#27
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![]() Duck and Cover Group: ++Member Posts: 576 Joined: 17-June 04 Member No.: 1,420 ![]() |
umm as for the ds not offering anything new... i meant not offering anything thats new thats either GOOD [for one] or not on another platform
the only thing DS has that PSP doesnt is the touch screen, which is so damn gay!!! ive tryed playing on my friend's ds metroid and mario with touch screen, it was so damn boring. my arm got tired of being in that position and the game nearly fell out of my left hand cause i was clicking and holding the entire weight of it with one hand and the controls with the TS are like move this about, and tap, or double tap but you realise that with the shoulder buttons and the A and B button you have more buttons u can use then just with one little stylus -------------------- ![]() |
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May 28 2005, 11:35 AM
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#28
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Elite III Member Group: ++Member Posts: 536 Joined: 12-September 04 Member No.: 1,707 ![]() Triple Tetris Champion! |
Thats all opinion. Everyone else I know who has played a DS was amazed.
QUOTE the only thing DS has that PSP doesnt is the touch screen and a built-in mic and two screens. The only thing the PSP has over the DS is better graphics. QUOTE but you realise that with the shoulder buttons and the A and B button you have more buttons u can use then just with one little stylus It's not about having more buttons, it's about interacting with games by touching what you see. -------------------- |
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May 28 2005, 12:08 PM
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#29
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![]() Heavenly Sword Group: ++Member Posts: 757 Joined: 12-December 04 From: Sydney Member No.: 2,089 ![]() |
psp has...
movie capabilities Music WI-FI visualls to match the ps2 And the flexability to last YEARS |
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May 28 2005, 05:09 PM
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#30
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Elite III Member Group: ++Member Posts: 536 Joined: 12-September 04 Member No.: 1,707 ![]() Triple Tetris Champion! |
QUOTE(Renzoblade @ May 28 2005, 12:08 PM) So does Ds, (if it has play-yan) I thought the PSP was really fragile. I don't think it can really last more than a few years, well for the average gamer anyway. -------------------- |
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Lo-Fi Version | Time is now: 22nd May 2013 - 07:40 PM |